public class ModelGhast extends ModelBase
boxList, isChild, isRiding, swingProgress, textureHeight, textureWidth| Constructor and Description |
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ModelGhast() |
| Modifier and Type | Method and Description |
|---|---|
void |
render(Entity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale)
Sets the models various rotation angles then renders the model.
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void |
setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn)
Sets the model's various rotation angles.
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copyModelAngles, getRandomModelBox, getTextureOffset, setLivingAnimations, setModelAttributes, setTextureOffsetpublic void setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn)
setRotationAngles in class ModelBase