public class GuiVideoSettings extends GuiScreen
| Modifier and Type | Field and Description |
|---|---|
protected java.lang.String |
screenTitle |
allowUserInput, buttonList, fontRendererObj, height, itemRender, keyHandled, labelList, mc, mouseHandled, widthICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description |
|---|
GuiVideoSettings(GuiScreen parentScreenIn,
GameSettings gameSettingsIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
actionPerformed(GuiButton button)
Called by the controls from the buttonList when activated.
|
void |
drawScreen(int mouseX,
int mouseY,
float partialTicks)
Draws the screen and all the components in it.
|
void |
handleMouseInput()
Handles mouse input.
|
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
protected void |
keyTyped(char typedChar,
int keyCode)
Fired when a key is typed (except F11 which toggles full screen).
|
protected void |
mouseClicked(int mouseX,
int mouseY,
int mouseButton)
Called when the mouse is clicked.
|
protected void |
mouseReleased(int mouseX,
int mouseY,
int state)
Called when a mouse button is released.
|
void |
onGuiClosed()
Called when the screen is unloaded.
|
addButton, confirmClicked, doesGuiPauseGame, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, mouseClickMove, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setGuiSize, setText, setWorldAndResolution, updateScreendrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLinepublic GuiVideoSettings(GuiScreen parentScreenIn, GameSettings gameSettingsIn)
public void initGui()
public void handleMouseInput()
throws java.io.IOException
handleMouseInput in class GuiScreenjava.io.IOExceptionprotected void keyTyped(char typedChar,
int keyCode)
throws java.io.IOException
protected void actionPerformed(GuiButton button) throws java.io.IOException
actionPerformed in class GuiScreenjava.io.IOExceptionprotected void mouseClicked(int mouseX,
int mouseY,
int mouseButton)
throws java.io.IOException
mouseClicked in class GuiScreenjava.io.IOExceptionprotected void mouseReleased(int mouseX,
int mouseY,
int state)
mouseReleased in class GuiScreenpublic void drawScreen(int mouseX,
int mouseY,
float partialTicks)
drawScreen in class GuiScreenpublic void onGuiClosed()
onGuiClosed in class GuiScreen