public class GuiMainMenu extends GuiScreen
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
MORE_INFO_TEXT |
allowUserInput, buttonList, fontRendererObj, height, itemRender, keyHandled, labelList, mc, mouseHandled, widthICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description |
|---|
GuiMainMenu() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
actionPerformed(GuiButton button)
Called by the controls from the buttonList when activated.
|
void |
confirmClicked(boolean result,
int id) |
boolean |
doesGuiPauseGame()
Returns true if this GUI should pause the game when it is displayed in single-player
|
void |
drawScreen(int mouseX,
int mouseY,
float partialTicks)
Draws the screen and all the components in it.
|
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
protected void |
keyTyped(char typedChar,
int keyCode)
Fired when a key is typed (except F11 which toggles full screen).
|
protected void |
mouseClicked(int mouseX,
int mouseY,
int mouseButton)
Called when the mouse is clicked.
|
void |
onGuiClosed()
Called when the screen is unloaded.
|
void |
updateScreen()
Called from the main game loop to update the screen.
|
addButton, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawHoveringText, drawWorldBackground, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, mouseClickMove, mouseReleased, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setGuiSize, setText, setWorldAndResolutiondrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLinepublic void updateScreen()
updateScreen in class GuiScreenpublic boolean doesGuiPauseGame()
doesGuiPauseGame in class GuiScreenprotected void keyTyped(char typedChar,
int keyCode)
throws java.io.IOException
public void initGui()
protected void actionPerformed(GuiButton button) throws java.io.IOException
actionPerformed in class GuiScreenjava.io.IOExceptionpublic void confirmClicked(boolean result,
int id)
confirmClicked in interface GuiYesNoCallbackconfirmClicked in class GuiScreenpublic void drawScreen(int mouseX,
int mouseY,
float partialTicks)
drawScreen in class GuiScreenprotected void mouseClicked(int mouseX,
int mouseY,
int mouseButton)
throws java.io.IOException
mouseClicked in class GuiScreenjava.io.IOExceptionpublic void onGuiClosed()
onGuiClosed in class GuiScreen