public class BlockFire extends Block
Block.EnumOffsetTypeIForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>| Modifier and Type | Field and Description |
|---|---|
static PropertyInteger |
AGE |
static PropertyBool |
EAST |
static PropertyBool |
NORTH |
static PropertyBool |
SOUTH |
static PropertyBool |
UPPER |
static PropertyBool |
WEST |
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightnessdelegate| Modifier | Constructor and Description |
|---|---|
protected |
BlockFire() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canCatchFire(IBlockAccess worldIn,
BlockPos pos)
Deprecated.
|
boolean |
canCatchFire(IBlockAccess world,
BlockPos pos,
EnumFacing face)
Side sensitive version that calls the block function.
|
protected boolean |
canDie(World worldIn,
BlockPos pos) |
boolean |
canPlaceBlockAt(World worldIn,
BlockPos pos) |
protected BlockStateContainer |
createBlockState() |
IBlockState |
getActualState(IBlockState state,
IBlockAccess worldIn,
BlockPos pos)
Get the actual Block state of this Block at the given position.
|
BlockRenderLayer |
getBlockLayer() |
AxisAlignedBB |
getCollisionBoundingBox(IBlockState blockState,
IBlockAccess worldIn,
BlockPos pos) |
int |
getEncouragement(Block blockIn)
Deprecated.
|
int |
getFlammability(Block blockIn)
Deprecated.
|
MapColor |
getMapColor(IBlockState state)
Get the MapColor for this Block and the given BlockState
|
int |
getMetaFromState(IBlockState state)
Convert the BlockState into the correct metadata value
|
IBlockState |
getStateFromMeta(int meta)
Convert the given metadata into a BlockState for this Block
|
static void |
init() |
boolean |
isCollidable()
Returns if this block is collidable.
|
boolean |
isFullCube(IBlockState state) |
boolean |
isOpaqueCube(IBlockState state)
Used to determine ambient occlusion and culling when rebuilding chunks for render
|
void |
neighborChanged(IBlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos)
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
change.
|
void |
onBlockAdded(World worldIn,
BlockPos pos,
IBlockState state)
Called after the block is set in the Chunk data, but before the Tile Entity is set
|
int |
quantityDropped(java.util.Random random)
Returns the quantity of items to drop on block destruction.
|
void |
randomDisplayTick(IBlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
boolean |
requiresUpdates() |
void |
setFireInfo(Block blockIn,
int encouragement,
int flammability) |
int |
tickRate(World worldIn)
How many world ticks before ticking
|
void |
updateTick(World worldIn,
BlockPos pos,
IBlockState state,
java.util.Random rand) |
addCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, beginLeavesDecay, breakBlock, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockState, getBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMaterial, getMobilityFlag, getOffset, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSilkTouchDrop, getSoundType, getSoundType, getStateById, getStateForPlacement, getStateForPlacement, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullyOpaque, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isWood, modifyAcceleration, observedNeighborChange, onBlockActivated, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDroppedWithBonus, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, toString, withMirror, withRotationgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNamepublic static final PropertyInteger AGE
public static final PropertyBool NORTH
public static final PropertyBool EAST
public static final PropertyBool SOUTH
public static final PropertyBool WEST
public static final PropertyBool UPPER
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
getActualState in class Blockpublic static void init()
public void setFireInfo(Block blockIn, int encouragement, int flammability)
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos)
getCollisionBoundingBox in class Blockpublic boolean isOpaqueCube(IBlockState state)
isOpaqueCube in class Blockpublic boolean isFullCube(IBlockState state)
isFullCube in class Blockpublic int quantityDropped(java.util.Random random)
quantityDropped in class Blockpublic int tickRate(World worldIn)
public void updateTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random rand)
updateTick in class Blockpublic boolean requiresUpdates()
requiresUpdates in class Block@Deprecated public int getFlammability(Block blockIn)
@Deprecated public int getEncouragement(Block blockIn)
public boolean isCollidable()
isCollidable in class Block@Deprecated public boolean canCatchFire(IBlockAccess worldIn, BlockPos pos)
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
canPlaceBlockAt in class Blockpublic void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
neighborChanged in class Blockpublic void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
onBlockAdded in class Blockpublic void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, java.util.Random rand)
randomDisplayTick in class Blockpublic MapColor getMapColor(IBlockState state)
getMapColor in class Blockpublic BlockRenderLayer getBlockLayer()
getBlockLayer in class Blockpublic IBlockState getStateFromMeta(int meta)
getStateFromMeta in class Blockpublic int getMetaFromState(IBlockState state)
getMetaFromState in class Blockprotected BlockStateContainer createBlockState()
createBlockState in class Blockpublic boolean canCatchFire(IBlockAccess world, BlockPos pos, EnumFacing face)
world - The current worldpos - Block positionface - The side the fire is coming from